• Operating systems: macOS, Windows, Linux, iOS, Android.
  • Languages: C++ 11/14/17, C, ObjC, Swift, ARM/NEON/SVE/AVX/SSE assembly.
  • Scripts: Python, Lua, Perl, shell, SWIG, pybind11, JavaScript.
  • Frameworks : Qt, boost.
  • Object oriented design, Design Patterns.
  • Software engineering: Git, CMake, VisualStudio, Xcode, SVN, Bugzilla, Jira.
  • Code analysis/optimization tools: Intel® VTune, Instuments, NVIDIA® NSight, perf, Valgrind.
  • Parallel computing: CUDA, ROCm/HIP, OpenCL, Intel® TBB, MPI, OpenMP.
  • 3D graphics:
    • Libraries: OpenGL, OpenGL/ES, WebGL, Metal, VTK, PCL, ARKit, cilantro.
    • Engines: Unreal Engine, Unity, Ogre3D.
    • Softwares: 3DS Max, Maya, Cinema 4D, LightWave.
    • GPU programming: Cg, GLSL, MSL, HLSL, SPIR-V, …
    • Creative coding: Cinder, openFrameworks, Processing.
  • Cloud platforms:
    • AWS (Amazon Web Services): EC2, S3, Lambda, Gateway.
    • GCP (Google Cloud Platform): Compute Engine, Cloud Storage.
    • Docker, VirtualBox.
  • Deep Learning: PyTorch, TensorRT, CoreML, ONNX, Caffe, Keras, TensorFlow.
  • Computer vision: OpenCV (contributor), Google MediaPipe.
  • Embedded systems: Raspberry Pi, NVIDIA® Jetson Nano/Xavier/Orin, Tinker Board.
  • Plugins: OpenFX for DaVinci Resolve.
  • Media libraries: QuickTime/AVFoundation, DirectShow, ffmpeg.
  • Protocols: MIDI, OSC, DMX, ArtNet.
  • Digital image processing, computer graphics - animation, analog and digital video, acoustic/sound, neural networks.